A glimpse at my Wwise project, The Haaz Effect! You can also check out the other Haaz Effect videos to get a more in depth review of how my team and I created our sounds and utilized Wwise for our audio implementation. On my video…
A glimpse at my Wwise project, The Haaz Effect! You can also check out the other Haaz Effect videos to get a more in depth review of how my team and I created our sounds and utilized Wwise for our audio implementation. On my video…
Here is my final project at Vancouver Film School, a Sound Re-design for the Left for Dead 2 Intro Cinematic.
Here is a sample of some of my recordings at Mission Speedway. I got some really cool car sounds, including the sound of a dragster ripping past me! Check it out!
So i was having some problems with my blog, it wasnt working… It is now though, so check out my posts to your hearts content!
Here is the complete soundtrack from a game I did the sound design and composition for, Restinct. www.restinct.com
Having some issues with my Soundcloud files playing on my website. I’m working through the problems though, so hopefully it will be fixed soon. Sorry for the inconvenience!
New portfolio item! It could be used as a tutorial for making background ambiences in Wwise as well. In this video showcase, the backgrounds/ambiences of my game audio project, Haaz Effect, are displayed and explained in detail using Wwise, an interactive middleware tool.
This was a project I did at school where I had to edit only the sounds of the cars and the objects that the cars touch. I dont own the video, I have only done a re-sound design of the piece.
I did the Sound Design and Composition for this game, Bioharmonious back in 2012. The previous trailer only showed off the music that I made, so I wanted to upload a trailer with some sound design as well! Enjoy!