Archive for Blog

Game Audio Interview Questions

Game Audio Interview Questions

Sound Design interviews can be tough. I’ll just lay that out there. It’s way different than your screener/HR interviews, as the questions and conversations more directly relate to your technical and creative skills as a Sound Designer. I’ve participated in several interviews over the past…

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Status Update: What I’m Doing

Status Update: What I’m Doing

So I realized that since I’ve been employed, I have kind of dropped off the face of the earth in terms of personal website activity. I thought I would just give a brief update on what I have been up to in 2014. Last Fall…

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Creature Sound Design – Making of Ooze Creature

So I’ve had to make hundreds of creature sounds for the game I’m working on, and a lot of the source I have been using is just me making weird sounds into the microphone. In this video I was making some source sounds for a…

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Haaz Effect Teaser

A glimpse at my Wwise project, The Haaz Effect! You can also check out the other Haaz Effect videos to get a more in depth review of how my team and I created our sounds and utilized Wwise for our audio implementation. On my video…

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Left for Dead 2 Intro Cinematic: Sound Redesign

Here is my final project at Vancouver Film School, a Sound Re-design for the Left for Dead 2 Intro Cinematic.

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Mission Speedway Recordings

Mission Speedway Recordings

Here is a sample of some of my recordings at Mission Speedway. I got some really cool car sounds, including the sound of a dragster ripping past me! Check it out!

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Blog Works

Blog Works

So i was having some problems with my blog, it wasnt working… It is now though, so check out my posts to your hearts content!

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Restinct Soundtrack

Restinct Soundtrack

Here is the complete soundtrack from a game I did the sound design and composition for, Restinct. www.restinct.com

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Soundcloud Issues

Soundcloud Issues

Having some issues with my Soundcloud files playing on my website. I’m working through the problems though, so hopefully it will be fixed soon. Sorry for the inconvenience!

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Haaz Effect – Backgrounds Wwise Walkthrough

New portfolio item! It could be used as a tutorial for making background ambiences in Wwise as well. In this video showcase, the backgrounds/ambiences of my game audio project, Haaz Effect, are displayed and explained in detail using Wwise, an interactive middleware tool.

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